txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"


//------------------------------------------------------------------------
//  Animation
//------------------------------------------------------------------------
Villain

tiptoe_speed=0.3378	// Tiptoe speed in game units (Maya units/10)
walk_speed=0.3378		// Walk speed in game units (Maya units/10)
run_speed=1.4			// Run speed in game units (Maya units/10)  was 1.4
sprint_speed=2.0 

jump_speed=2.375		// Jump speed, works with Air Gravity to define total jump range
jump_2_speed=2.375		// used for the backflip
air_gravity=-6.25 		// Gravity in air, works with Jump Speed to define total jump range
water_gravity=0			// Gravity in water
acceleration=10			// Acceleration of the character
turn_rate=1.0			// Turn rate of the character
slide_orientation		// Sets the flag to orentate the character on terrain (Off keeps the character upright)
turn_action "underwater_turn"	// Turn `action` to use underwater

Fight_sequential
tightrope_over_head		// instead of walking on top of the tightrope


//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Villain


//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "LivewireElectricityBeam"
Ability "TechnoAccessAbility"
Ability "DodgeAbility"
Ability "BlackAdam_Flying"
Ability "MinifigPhoneCameraBlue"
Ability "BlackAdam_ForceField"
Ability "CanUseShrinkBoxSwitch"
//Ability "ScaleCharacter"
Ability "MinifigScaleCharacterNoInput"
Ability "DefaultShooting"
Ability "ICanDoVentAccess"
Ability "ImmuneToLightningElectricity"
Ability "LivewireIllumination"
Ability "LiveWireFuseBox"
Ability "CanUseLivewireContextSwitch"
Ability "LiveWire_PunchHitOverrides"
Ability "BlackAdam_LungeAnim"
//Ability "LiveWireCharged"
Ability "HyperJump_BlackAdam"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items


//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
bolt_type "Livewire_Bolt"

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------

Ability "AudioReactionDataLivewire"
Ability "AudioReactionDataLivewireVOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_LiveWire"
vfxlevel_override "VFX_BlackAdam" EXTRA_SLOT1
vfxlevel_override "VFX_BlackLightning" EXTRA_SLOT2

//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action " Icon_Idle_Female4"
	cameraOffset x 0.012 y 0.02 z -0.05
moving_icon_end

Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.04, OffsetY = -0.01, OffsetZ = 0.0, CharHeight = 0.43, ZoomMultiplier = 1.1 )
Ability "CharInstToTextureSuppressIdle2"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharInstToTextureSuppressIdle4"
